Ninja Theory Gives Capcom's Devil May Cry a Reboot

05.06.2012

When we picked Ninja Theory, one of the things we wanted to do is make sure we were working with guys who at least had a foundational understanding of making descent controllable melee combat games. What really sold them was their cinematic presentation and their ability to tell stories and do narrative. Their technology supports their storytelling, which was the mega value add from the studio.

What's the story people will encounter when they enter this game world?

It's a retelling of Dante's origin story, so you're going to see him as a young man before he's fully in charge of his powers the way you may have seen in some of the previous DMCs. It's a reimagining or rebirth of his beginning.

What's going on in the two worlds that Dante inhabits?

There's the real world and there is Limbo, which is a dystrophic mirror image of the real world where the demons can pull Dante in. That's where they can actually get at him directly, as opposed to indirectly, which is how they operate in the human real world.