Gamescom: TopWare Interactive Embraces Piracy

17.08.2011

When he was a child, the ship that Christopher Raven was sailing on was boarded. His family and friends were butchered, and his hand was cut off. To add insult to injury, he was thrown overboard. Fast forward a few years and add a traditional hook-hand, and we have one seriously pissed off pirate looking for revenge. The game will see Raven hunting down those responsible for his past tragedy and exacting bloody, unpleasant vengeance upon them. Sounds like fun.

Scivelation is only 4 months into production but spent a year and a half in pre-production prior to that -- and it shows. The dystopian, Orwellian future presented in the game is exquisitely detailed and laced with Judeo-Christian mythology, and that dark screenshot above really doesn't do it justice.

Set in a world where the mysterious "Church as State" organization The Regime have taken control following a "power vacuum" (not of the kind that probably immediately popped into your head upon reading that phrase), it's up to the player as sexy leather-clad Elisha and shooty soldier man Mikhail (whom we didn't get to see today) to take on a variety of missions and make the world a better place.

The game's described as a "cinematic narrative experience" and compared to Uncharted in terms of how it plays -- namely it's linear, story-heavy and not open world. The story unfolds through a series of missions in cities around the world, including Vienna, Moscow and Tokyo. To create the game's distinctive look, the real architectural features of the cities were observed and recreated, then a layer of futuristic cyberpunk technology was added over the top. The result is striking.