Hands on with GarageBand for the iPhone and iPad

02.11.2011

I didn't have too much time to play around in GarageBand's editing mode, but it, again, looks remarkably similar to its iPad cousin. You have full access to loops, support for cutting gestures, and the same eight-track limit for songs. Our full review of GarageBand 1.1 will likely take a closer look at the music-making process, but from the limited time I spent with it, I was incredibly impressed.

You'd think adding universal support to GarageBand would be enough for one update, but there are plenty of other tweaks. The program's Smart Instruments--Smart Guitar, Keyboard, and Bass--now offer support for custom chords, something I've been itching for since its release. You can adjust any of the eight pre-formatted chords by tapping Edit Chords in the settings pop-over and test them on the fly; if a chord you picked doesn't work well with the one next to it, you can just adjust it at will.

Smart Keyboard, Keyboard, and the Sampler get an Arpeggiator, a feature that sounds like it should be ; in reality, the only thing it'll destroy is your free time. Based on of the same name, the Arpeggiator lets you define a sequence by playing a chord, then proceeds to create an from that input. You can add a varied octave range (from one to four) for your arpeggio, change the note order, and alter the speed and note kind (1/4 - 1/32 note, dotted, or triplet).

Those who like velocity-based instruments--Drums, Smart Keyboard, and the Sampler among them--will be happy to hear that there are now some rudimentary controls for adjusting sound. Because your iOS device doesn't have a pressure-sensitive screen, GarageBand uses the velocity of your touch to imitate force. The Velocity Sensitivity setting offers four options: High, Medium, Low, and Off.