3D Smartphones: Gamechanger or Gimmick?

24.03.2011

The downside to this technology, however, is that in order to see the 3D effect, you must be positioned directly in front of the screen. If you're viewing at a slight angle, the image will look like a blurry mess. This can be difficult with a small screen. With an image or a short video clip, it isn't too hard to hold the phone directly in front of your eyes for a few seconds. With a longer 3D video, however, I can see it being a real pain. Of course, I haven't spent enough time with any of these phones to attempt to watch a long 3D movie on them, but I can't see it being very comfortable. You'd have to set it up on a dock and then make sure you're angled correctly throughout the entire movie--no lying on the couch.

The coolest feature of the Thrill and the EVO 3D is the ability to and videos (the LYNX 3D can capture only 3D still images). Both sport dual-lens 5-megapixel cameras (see image of EVO 3D at left) with dual-LED flashes. In my quick hands-on tests, I was pretty satisfied with the quality of the 3D images created by both devices. I'm eager to test these cameras more thoroughly when I get my review units.

3D images and videos are great for viewing on your own 3D phone, but sharing the magic with other people might be a problem. How many people do you know who own a 3D TV? (Many of the 3D cameras out there require you to hook them up to a 3D TV to see your videos or stills.) And by the time the Thrill and EVO 3D come to market, will there be more 3D devices on their way? Time will tell.