Calling the voice work "laughable," Fils-Aime went on to say he did not believe the title was worth US$50. Similar complaints about game quality have been raised elsewhere on the Internet, including inconsistent level design; and wonky controls schemes that jump from decent driving simulations to on-rails, Time Crisis-like levels with atrocious enemy AI.
For now, it would seem, our European cousins are serving as guinea pigs for this seemingly doomed title. A North American release seems even more doubtful today, but we'll keep you posted.