GDC: Hands on with games from EA Mobile and Chillingo

05.03.2011

You'll be confronted with opportunities to grow your blob, defeat enemies, collect powerups, and save the environment. Using distinctive liquid dynamics, your blob will grow, react with realistic elasticity to physical stimuli, and look pretty adorable.

Available on the iPhone and iPad, the only difference between the two titles is a virtual joystick for flicking on the iPad version.

Powered by Machineworks' own Ripp3D Engine, Painkiller is Chillingo's answer to iconic first-person-shooter Doom.

Due out later this month, this demonic FPS features over-the-top weapons, gruesome-looking enemies, and an iconic, foreboding setting. "We wanted to make a pedal to the metal, hardcore action game," explains Andreas Vasen of Machineworks.