Objective 1: Plant dynamite to blow open one of two security doors to gain further access to the hospital.
Objective 2: Pull the plug ("override" type of action) to the tank/power supply holding the "sniffer" test subject.
- An Axis army General has vital intel on Axis troop movements. The Resistance must infiltrate his manor and steal them.
Objective 1: Load the tank and fire it to blow open a route to the main manor yard.
Objective 2: Steal the top secret Axis intel and bring it to the getaway vehicle.