Next Halo Game will 'blend console, web, and mobile'

13.04.2009

We're looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.

As an engineer on this team, your responsibility will be to deliver a great out-of-game interactive experience that takes the next step beyond the systems found in Halo 3. You will work with artists, designers, developers and testers to finalize design plans, implement those plans, and help coordinate large-scale testing of the out of game Live experience by gamers across the world. Your work also will involve several external teams-including other MGS studios and the Xbox Live team-coordinating development dependencies and design considerations of experience as a whole.

For this year this position is focused on infrastructure, including high efficiency scalability simulation.

RESPONSIBILITIES

Designing the infrastructure for simulation millions of concurrent users on the service Designing and delivering code for community console application Designing and delivering code for services supporting community applications and game titles Building user-facing on-console features such as forums, tournament ladders, media libraries, and integrated mini-games Taking input from creative, community and production leads to produce a console experience Requirements: