Next Halo Game will 'blend console, web, and mobile'

13.04.2009
A reveals that the media giant is now enlisting programmers for a brand-new Halo project that embraces online social communities. Is this the Halo MMO fans have been clamoring for, one that will bring games like and to the scale of ? It's possible, but at this time we're as in the dark as you are.

To clarify, the mysterious new Halo game is not , which comes out this September, but an entirely new Halo experience that you'll potentially be able to play on your iPhone, your Xbox 360, and PC.

"We're looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment." -Microsoft

You can read the whole job posting below:

Software Development Engineer - Relocation to Redmond, WA THIS JOB REQUIRES RELOCATION TO REDMOND, WA

Do you love Halo? Do online social communities and console video games excite you? Do you love building scalable online infrastructure & websites for large and passionate audiences? The Halo franchise studio is looking for a strong software development engineer with a passion for video games and online services. We have an ambitious task ahead, taking the current Halo community and online gaming support system and bringing it to the next level.

We're looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.

As an engineer on this team, your responsibility will be to deliver a great out-of-game interactive experience that takes the next step beyond the systems found in Halo 3. You will work with artists, designers, developers and testers to finalize design plans, implement those plans, and help coordinate large-scale testing of the out of game Live experience by gamers across the world. Your work also will involve several external teams-including other MGS studios and the Xbox Live team-coordinating development dependencies and design considerations of experience as a whole.

For this year this position is focused on infrastructure, including high efficiency scalability simulation.

RESPONSIBILITIES

Designing the infrastructure for simulation millions of concurrent users on the service Designing and delivering code for community console application Designing and delivering code for services supporting community applications and game titles Building user-facing on-console features such as forums, tournament ladders, media libraries, and integrated mini-games Taking input from creative, community and production leads to produce a console experience Requirements:

QUALIFICATIONS/SKILLS

At least 5 years of C/C++ professional experience (C# is a plus) Strong Networking Skills including such protocols as Winsock, TCP/IP Experience with the Xbox 360 networking APIs Strong Debugging and Optimization skills in a multi-threaded environment Prior experience with services and web development (including ASP.net, SQL, HTML, CSS, and Javascript).

THIS JOB REQUIRES RELOCATION TO REDMOND, WA Microsoft is an equal opportunity employer (EOE) and strongly supports diversity in the workforce.