On the subject of other id games finding their way to the iPhone he said, "We have two people at Id that are going to be dedicated to iPhone work. I doubt I will be able to personally open Xcode again for a few months, but I do plan on trying to work out a good touch interface for Quake Classic and the later 6DOF (six degrees of freedom) games. I also very much want to make at least a tech demo that can run media created with a version of our idTech 5 megatexture content creation pipeline. I'm not sure exactly what game I would like to do with it, so it might be a 500 mb free gee-whiz app." He continued to state, "The idMobile team is finishing up the last of the BREW versions of Doom 2 RPG, and work has started on an iPhone specific version, similar to the Wolfenstein RPG release. The real-time FPS games are never going to be enjoyable for a lot of people, and the turn based RPG games are pretty neat in many regards. If they are well received, we will probably bring over the Orcs & Elves games as well."
"I want to work on a themed game to coincide with Rage's release, but we don't have a firm direction or team chosen for it. I was very excited about doing a really-designed-for-the-iPhone first person shooter, but at this point I am positive that I don't have the time available for it."