Ubisoft Heads to the Frontier with Assassins Creed III

04.06.2012
Gamers will be able to explore American history this October in a brand new way, courtesy of Ubisoft's Montreal development studio. Set against the backdrop of the American Revolution in the late 18th century, Assassin's Creed III introduces a new hero, Connor, of Native American and English heritage. At this year, Ubisoft is offering players a deeper look into the role the frontier will play in this massive game. Alex Hutchinson, creative director on , talks about what's in store in this walk through history in this exclusive interview.

Game On: What's new with Assassin's Creed III at E3?

Alex Hutchinson: There's a lot of new stuff. I think the biggest thing for us is that new character, new setting, new time period. So it's a perfect opportunity for new players to get into the franchise if they haven't before, and hopefully we're going to pay off the investment in a lot of the old-school fans as well.

What are you showing off from the game's frontier gameplay?

We're doing a deep dive into the frontier, which is a great place to show off Connor's new navigation moves. It was important for us to make a character who was as capable in a wilderness environment of trees, cliffs, rivers and streams as previous assassins were in cities. It's also a good way to show weather like snow, which is an important gameplay ingredient. We're also showing animals like deer and wolves, as well as some of the new crowd life and a lot of new assassination moves.

How open is this game's world?