EA Limiting Copies for Star Wars: The Old Republic Launch

18.08.2011
According to , "EA says it would rather make sure the experience is quality for the first gamers to get in than to sell as many copies as possible but ensure a subpar experience for everyone."

Most MMOs suffer from long wait times and other problems when they launch, especially when they're as hotly anticipated as EA's The Old Republic is. But here's an idea for EA -- how about offering enough server space to accommodate players instead of rationing your game at launch? Seems like that's a better alternative to limiting who can .

This article originally appeared on GamePro.com as