Capcom on Super Street Fighter IV AE: 'DRM: We Had it Wrong'

Capcom has responded to the overwhelmingly negative community feedback aimed at its heavy DRM restrictions on Super Street Fighter IV Arcade Edition for PC.

Towards the end of last month, we reported that the PC version of was coming equipped with some pretty . Among other things, this DRM prevented players from using the full character roster when playing offline. Understandably, this angered more than a few fans, who took to the Internet to voice their disapproval in various ways. Capcom has responded to the overwhelmingly negative feedback today.

"The argument that legitimate users would have a worse experience than pirates was the loudest and most convincing," said Christian Svensson, Corporate Officer and Senior Vice-President at Capcom, writing on the . "We certainly don't want that to be the case and that was never our intention."

As a result, the company has agreed to roll out a title update shortly after the game's launch -- possibly even at launch if approval is quick enough -- that removes the character restriction while playing offline. After the update, players will be able to use all 39 characters when not connected to Games for Windows Live, meaning that players will be able to practice combos or play local multiplayer without an Internet connection being necessary.

"With that hurdle hopefully now cleared, I hope that we can make Super Street Fighter IV: Arcade Edition the most successful fighting game ever on PC," continued Svensson. "I'd certainly like to continue to grow our audience on the largest platform in the world."