Why RUSE is delayed (again)

23.04.2010
Publisher Ubisoft nudged the release date back on Eugen Systems' real-time strategy game, R.U.S.E., a couple of times so far this year. A Facebook posting by the company sheds some light on what the hold-up is.

Based on feedback from the beta that concluded April 12, these are the things the dev team wants more time to polish:

• The multiplayer menus and filters

• The unit selection

• The order assignment

• The unit behavior and pathfinding

• The strategic AI behaviour

• The anti-lag policy and kick system

• and the game balance of course

The new release window for R.U.S.E. is now late September 2010.

Source: [RUSE Facebook page via ]