GamePro: Will Media Molecule continue to release new levels?
Eric Fong: Yes, Media Molecule is continuing to add to the player experience with new levels, costumes, materials, and a host of other content.
How will you ensure that players find the best user-created levels?
There is a slew of metrics we monitor to help point players in the right direction, including how many people have "Hearted" a level and/or creator, how often a level is played, user comments, "tagging" etc. The cream will literally rise to the top as popular levels take up more real-estate in the game.
Would you consider adding an option to more radically shift the perspective of the camera, say for like a top-down shooter?
Not a present, but there are certainly creative ways you could do something similar with the current perspective.
Will "power-ups" or "weapons" ever be added?
In our opinion, the spirit of LittleBigPlanet was to "figure ways around obstacles" and less about blowing stuff up, though certainly a player can already create their own experience to include missile launchers and the like.
When will users be able to "sell" their creations for real money, ?
There are still a lot of details that need to be worked out, that's pretty much all I can say at this point.