World of Warcraft Director Tom Chilton Details Mists of Pandaria

28.03.2012
Blizzard Entertainment is unleashing the beta for the fourth World of Warcraft expansion, Mists of Pandaria. Tom Chilton, the game's director, recently took some time to explain what's in store for fans of the game in this exclusive interview.

Game On: What were your goals heading into this expansion?

Tom Chilton: Our goals for Mists of Pandaria, more than anything else, are just to deliver a more fun overall game experience than anything we've ever had before, with more depth, more activities for players to do, a higher degree of quality, and refinement for all the types of content that we normally do.

Game On: How did player feedback from Cataclysm impact this expansion?

Tom Chilton: The player feedback from Cataclysm definitely impacted this expansion. One of the things that we were really feeling after releasing Cataclysm and watching players play all the way through to the end was that so much of the mindshare of the development of that expansion went into the creation and revamp of the Level 1 to 60, that I feel like we didn't do a good enough job of adding new things for players to do at Level 85. I think in a lot of cases, when players jumped into the expansion and went from Level 80 to 85, they were really hoping to not only see fresh content, which we did deliver, but also to have some new things for their character to do that would entertain them and keep them occupied beyond the things that they had already been doing in Wrath of the Lich King. That's something that I don't think we did a good enough job of, and we really want to make sure that we nail that with Mists of Pandaria.

Game On: Can you talk about the world that players will get to explore in Mists of Pandaria?