What Microsoft should deliver at its BUILD developer conference

29.10.2012
Microsoft's annual Build conference starts Tuesday, post Windows 8 launch, post Surface RT launch, and even a day after a big Windows Phone 8 event. You might think the boys in Redmond would have exhausted any shiny, new stuff by now.

Build is a developer's conference, so Microsoft will be hosting a host of sessions on how to develop applications across a range of Microsoft operating environments that keeps getting more numerous. There's Windows 8, Windows RT, Windows Phone 8 and even the Xbox 360 environment. Yet they've also played very close to the chest about the agenda, not revealing anything about the technical sessions that will be the heart of Build.

Still, there's a lot of stuff I'd like to see at Build. I'm not looking for shiny new toys, but hard information on what developers need to know, with some hints at how Microsoft sees its ecosystem of applications building. So here's my wish list, in no particular order.

The Windows 8 touch interface integrates significant gesture recognition. But Kinect offers gestures without the need for touch (though you do need a Kinect for Windows sensor.) In addition to being a camera, Kinect also integrates depth information and has a microphone.

More than one user has complained to me that touch doesn't seem natural in a desktop PC environment, where you need to lean forward a bit and lift your hand off your mouse or keyboard to interact with your screen. Kinect, properly implemented, would still require you to lift your hands, but the gestures would be in your "user" space, without needing to break the plane between keyboard and display.