Terminator: Salvation for iPhone

15.05.2009
It's summer movie season. The usual explosion of new blockbuster films brings inevitable collateral damage in the form of inevitable tie-in merchandising, including video games. Thankfully for , oft-reliable development house is behind the development of their iPhone adaptation.

Terminator: Salvation is a third-person shooter for the iPhone that depicts the leader of the human resistance, John Connor, played with a remarkable by Christian Bale. Though there is no voice acting in the game, the game does a good job of portraying Bale's chiseled visage. The game also depicts a new character, Marcus, who has an unknown connection to Skynet and various plot twists in the film I can't reveal here.

The spot-on likeness of the game's Connor character to Christian Bale notwithstanding, the pixelated graphics and languid environments leave much to be desired. The bombed out environments are varied, but all appear grainy and there is so little interaction with said environment (save scripted cutscenes) that they could just as easily be painted on 2-D screens.

You'll guide John Connor and the mysterious Marcus character through post-apocalyptic Los Angeles, suburban wasteland, and deep inside Skynet's headquarters. The game throws a slew of baddies at you to deal with, including the iconic T-600 terminators. Other common enemies include T-1 Tanks, little robotic spider mites, and terminator attack motorcycles.

To kick some major rusty metal butt, you'll have an arsenal consisting of a shotgun, assault rifle, grenade launcher, surge cannon and several others. Switching through your guns is an easy tap on the touchscreen, though there is no reload button. After defeating baddies, you'll be able to pick up dropped microchips to unlock additional content. You'll also be able to use the iPhone's motion-sensor controls to play hacking minigames periodically. This latter feature adds a fun nuance to the game, but more such challenges would greatly flush out the depth of the game.

The enemy AI is so stupid it's a wonder humanity was ever threatened to begin with. Clever hamsters could defeat the ambling AI robots. The enemy terminators simply walk towards you and shoot, but on certain levels with platforms and decent cover, they'll literally walk into walls as you fire at them. The more advanced setting means they're tougher, but booby-traps and land mines are bigger threats usually than enemy robots. If you do die, checkpoints are frequent and ensure you won't have to repeat long stretches of a stage.