Ninja Theory: 'We're Not Changing' Devil May Cry's Design

19.08.2011
If you're part of the fanbase that isn't down with the reboot of the series (and the redesigned protagonist Dante) Ninja Theory hears your worries. But they're not going to change things back. So deal with it.

That's essentially what was said by members of Ninja Theory in a Gamescom presentation. NInja Theory was directly asked about the changes that the team made to the well-established series, which arguably peaked with the stellar Devil May Cry 3. about the changes, especially on the game's , with a pretty large difference of opinion dividing the lines. Still, Ninja Theory is sticking to what they're doing, so give 'em that.

To wit:

"We've got our plan and we're not changing it," Tameem Antoniades said at a presentation at Gamescom 2011. Talking about character designs, producer Alex Jones claimed that Capcom Japan is just as responsible for Dante's controversial new look as Ninja Theory. Character design is what Capcom Japan is deeply, deeply involved with," said Jones. "[Ninja Theory and Capcom have had] dozens of meetings over character design," he added.

Antoniades claimed that the game "will feel like a proper Devil May Cry game when you have a controller in your hand" and that, "The people who are skeptical secretly want to like it. And our job is to prove it's Devil May Cry in essence."

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