New IL-2 Sturmovik: Birds of Prey Shots Turn Heads

28.05.2009
Regarding Gaijin Entertainment's I, to paraphrase : "My god, it's full of planes!" That's my reaction to the latest batch of screens for what's shaping up to be an astonishingly good-looking flight-sim. Thing is, not a flight-sim for Windows PCs, but rather the Xbox 360 and PlayStation 3.

Fair enough. PC owners have Oleg Maddox's to look forward to...sometime hopefully this side of the new century's debut decade, anyway.

And consoles deserve reasonably serious flight-sims, don't they? A gamepad's no more a gun than a racing wheel or a flight stick, right? With the glut of first- and third-person shooters, open-world action games, and mediocre-to-plain-embarrassing franchise tie-ins, why not spark a set-top flight-sim renaissance with something a bit slower paced than Ubisoft's blink-and-you'll-miss-the-target ?

It'll come down to how it plays, of course. According to publisher 1C, the game aims to be a World War II air and ground puncher (i.e. dogfight and bombing missions) tackling five theaters of war: The Battle of Britain, Stalingrad, Berlin, Sicily, and Korsun. Factor in 50 missions comprised of hypothetical and historical battles, a soundtrack by Jeremy "Oblivion" Soule, and a difficulty system that scales "from arcade to realistic simulation." Just how realistic remains to be seen, but my sense is that it won't be as authenticity-focused as Maddox's virtually period-peerless original IL-2 series. Fine with me, as long as pulling Immelmanns and Split S half-rolls properly nail-biting.

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