Make Your Own Fonts With FontCreator

01.08.2012
Since the days of individual cast-metal fonts for each size of your typeface, type-enthusiasts have dreamed of ways of creating nicer, more elegant, more useful, more unique glyphs. Nowadays, you can download hundreds of thousands of fonts, but if none are perfect for you, you can also create your own without the forge and molten metal. However, enthusiasts beware: Even if you're a dab hand at a drawing program, you may find FontCreator ($100, thirty-day trial with limitations) hard to master. After all, typography is an art and a science.

FontCreator has many buttons; I counted more than 60 in various moveable toolbars. Most (like cut and paste, knife, zoom) are familiar to someone versed in drawing, painting, graphic design, and image editing programs . That said, FontCreator includes so many buttons, it's a little overwhelming to someone starting out.

To draw a glyph from scratch, FontCreator uses TrueType conventions that can be hard to master with a mouse (or if you're left-handed). Draw clockwise and you draw the body of the glyph--the part that is filled--raw counter-clockwise to create a cutout within that glyph, like the middle of an O. FontCreator's Change Direction command is one you'll use frequently as a beginner. Unfortunately, Change Direction is one of a few commands that doesn't have a desktop button.

FontCreator creates and edits TrueType and OpenType fonts, meaning your fonts are based on the outlines of curves (not pixels), so FontCreator includes tools that help you manipulate those curves. I like FontCreator's red dots used for changing curves, rather than the lines and handles found commonly in vector drawing programs like Adobe Illustrator, and also in (at $65, a slightly cheaper font editor and creator). However, Type (and its free, limited-functionality sibling ) seems to come better equipped to allow you to draw the perfect curve from the outset, and includes more specialized curve tools than FontCreator.

Fortunately, FontCreator also can import common vector files (.ia, .eps, PDF) and bitmap image files (jpeg, png, giff, tiff, etc). This allows you to create your glyph--whether it's a standard keyboard character or a representational dingbat--in a vector drawing program such as ($80) or ($60). You can then use FontCreator to manage the technical aspects of creating a font, like setting kerning, standardizing x-height, and packaging. Unfortunately, the trial version of FontCreator doesn't allow you to save, install, or extract fonts (you can, however, use FontCreator to write sample text with your new font).

FontCreator doesn't fully support font hinting--the use of a mathematical equation to automatically adjust a typeface so it lines up with a grid of pixels--a necessity if you're creating a small-sized typeface, but not a deal-breaker for bespoke display fonts. However, much like Type 3.2, you can manipulate the gray scale rendering to achieve better effects at smaller sizes.