What does this mean for gamers, though? Well, for starters, a lot more people will be developing for Kinect, which means we'll see some interesting titles as people try to push the boundaries of what the device is capable of. Given that the SDK includes Windows 7 drivers, too, that likely means we'll see some independent Kinect-compatible PC titles emerging, as well as some of the more interesting implementations of the device finding their way onto your Xbox 360 via Kinect Labs.
The SDK is distributed under a non-commercial license, so any Kinect curios that people produce will be free for now. A commercial license is coming at a later date.
Find out more about the SDK -- and some interesting background information on the device's development -- at the .