Gamescom: Rochard Could Be Your New Favorite Platform Game

19.08.2011
Back in , AJ was pleasantly surprised to come across Recoil Games' , a gravity-manipulating 2D platform game with simple controls and fiendish physics puzzles. My experience with the game at Gamescom today mirrored hers -- I'd never even heard of it prior to today, but I came away thinking that this could be a real sleeper hit for PSN.

John Rochard is an asteroid miner. As such, he has a gravity-defying miner's tool for lifting heavy things. He's also able to manipulate the artificial gravity of the space station on which he lives, allowing him to jump higher, float further and lift heavier objects with his tool.

The game has a plot that apparently takes in everything from real life Native American prophecies of alien invasions to 80s disco battles, but the real star of the show here are the puzzles. Seemingly simple box-shifting challenges, there's an element of Portal to many of them as different colored force fields allow different objects to pass through -- John can pass through blue force fields but objects can't, the reverse is true of red force fields and nothing passes through white fields. There are multiple solutions to most puzzles and additional challenges come about with the introduction of enemies -- most of whom can be dealt with by dropping something heavy on them -- and additional objects to manipulate, such as fuses.

The game's 2D puzzle gameplay in a 3D world brings to mind such downloadable titles as Splosion Man, though the pace of Rochard is much slower than Twisted Pixel's work of insanity. It's a game that is satisfying and rewarding to play, and the 7-8 hours of gameplay it will offer for $9.99 on its release date of September 27 make it one to watch out for.