Are Dedicated Servers for Modern Warfare 2 a Bad Idea?

26.10.2009
One thing you pay dearly for prizing away from PC enthusiasts is control, but that's just what Infinity Ward's risking by moving Modern Warfare 2's multiplayer servers in-house. The decision, which broke in , involves swapping traditional do-it-yourself PC matchmaking servers for autocratic console-style centralization...aka One Server (Farm) To Rule Them All.

Result? A veritable you-know-what storm.

According to BashandSlash, Infinity Ward's move means "You are completely reliant on IW.NET...there are no server lists...there are no dedicated servers."

, on the other hand, IWNET "takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own."

A word about Modern Warfare 2: It's the most important first-person military shooter Infinity Ward's ever made...up to this point. Activision's betting the farm on its success...and that for what the company has, in so many words, concluded comes packing more per-capita value than any game before it (see ). If it flops, therefore, expect human sacrifice, dogs and cats living together, mass hysteria, etc.

It won't flop.